Advanced Bash-Scripting Guide (PART 1)

Part 1. Introduction

Script: A writing; a written document. [Obs.]

--Webster's Dictionary, 1913 ed.

The shell is a command interpreter. More than just the insulating
layer between the operating system kernel and the user, it's also a
fairly powerful programming language. A shell program, called a
script, is an easy-to-use tool for building applications by "gluing
together" system calls, tools, utilities, and compiled binaries.
Virtually the entire repertoire of UNIX commands, utilities, and
tools is available for invocation by a shell script. If that were not
enough, internal shell commands, such as testing and loop constructs,
lend additional power and flexibility to scripts. Shell scripts are
especially well suited for administrative system tasks and other
routine repetitive tasks not requiring the bells and whistles of a
full-blown tightly structured programming language.

Table of Contents
1. Shell Programming!
2. Starting Off With a Sha-Bang

2.1. Invoking the script
2.2. Preliminary Exercises

Chapter 1. Shell Programming!

No programming language is perfect. There is not even a single best
language; there are only languages well suited or perhaps poorly
suited for particular purposes.

--Herbert Mayer

A working knowledge of shell scripting is essential to anyone wishing
to become reasonably proficient at system administration, even if
they do not anticipate ever having to actually write a script.
Consider that as a Linux machine boots up, it executes the shell
scripts in /etc/rc.d to restore the system configuration and set up
services. A detailed understanding of these startup scripts is
important for analyzing the behavior of a system, and possibly
modifying it.

The craft of scripting is not hard to master, since the scripts can
be built in bite-sized sections and there is only a fairly small set
of shell-specific operators and options [1] to learn. The syntax is
simple and straightforward, similar to that of invoking and chaining
together utilities at the command line, and there are only a few
"rules" governing their use. Most short scripts work right the first
time, and debugging even the longer ones is straightforward.

In the 1970s, the BASIC language enabled anyone reasonably
computer proficient
to write programs on an early generation of microcomputers.
Decades later, the Bash
scripting language enables anyone with a rudimentary knowle
dge of Linux or UNIX to do the same
on much more powerful machines.

A shell script is a quick-and-dirty method of prototyping a complex
application. Getting even a limited subset of the functionality to
work in a script is often a useful first stage in project
development. This way, the structure of the application can be tested
and played with, and the major pitfalls found before proceeding to
the final coding in C, C++, Java, Perl, or Python.

Shell scripting hearkens back to the classic UNIX philosophy of
breaking complex projects into simpler subtasks, of chaining together
components and utilities. Many consider this a better, or at least
more esthetically pleasing approach to problem solving than using one
of the new generation of high powered all-in-one languages, such as
Perl, which attempt to be all things to all people, but at the cost
of forcing you to alter your thinking processes to fit the tool.

According to Herbert Mayer, "a useful language needs arrays,
pointers, and a generic mechanism for building data structures." By
these criteria, shell scripting falls somewhat short of being
"useful." Or, perhaps not. . . .

When not to use shell scripts

* Resource-intensive tasks, especially where speed is a factor
(sorting, hashing, recursion [2] ...)
* Procedures involving heavy-duty math operations, especially
floating point arithmetic, arbitrary precision calculations, or
complex numbers (use C++ or FORTRAN instead)
* Cross-platform portability required (use C or Java instead)
* Complex applications, where structured programming is a necessity
(type-checking of variables, function prototypes, etc.)
* Mission-critical applications upon which you are betting the
future of the company
* Situations where security is important, where you need to
guarantee the integrity of your system and protect against
intrusion, cracking, and vandalism
* Project consists of subcomponents with interlocking dependencies
* Extensive file operations required (Bash is limited to serial
file access, and that only in a particularly clumsy and
inefficient line-by-line fashion.)
* Need native support for multi-dimensional arrays
* Need data structures, such as linked lists or trees
* Need to generate / manipulate graphics or GUIs
* Need direct access to system hardware
* Need port or socket I/O
* Need to use libraries or interface with legacy code
* Proprietary, closed-source applications (Shell scripts put the
source code right out in the open for all the world to see.)

If any of the above applies, consider a more powerful scripting
language -- perhaps Perl, Tcl, Python, Ruby -- or possibly a compiled
language such as C, C++, or Java. Even then, prototyping the
application as a shell script might still be a useful development

We will be using Bash, an acronym for "Bourne-Again shell" and a pun
on Stephen Bourne's now classic Bourne shell. Bash has become a de
facto standard for shell scripting on most flavors of UNIX. Most of
the principles this book covers apply equally well to scripting with
other shells, such as the Korn Shell, from which Bash derives some of
its features, [3] and the C Shell and its variants. (Note that C
Shell programming is not recommended due to certain inherent
problems, as pointed out in an October, 1993 Usenet post by Tom

What follows is a tutorial on shell scripting. It relies heavily on
examples to illustrate various features of the shell. The example
scripts work -- they've been tested, insofar as was possible -- and
some of them are even useful in real life. The reader can play with
the actual working code of the examples in the source archive
( or scriptname.bash), [4] give them execute permission
(chmod u+rx scriptname), then run them to see what happens. Should
the source archive not be available, then cut-and-paste from the
[] HTML or
[] pdf rendered versions. Be
aware that some of the scripts presented here introduce features
before they are explained, and this may require the reader to
temporarily skip ahead for enlightenment.

Unless otherwise noted, [] the author
of this book wrote the example scripts that follow.

His countenance was bold and bashed not.

--Edmund Spenser

Chapter 2. Starting Off With a Sha-Bang

Shell programming is a 1950s juke box . . .

--Larry Wall

In the simplest case, a script is nothing more than a list of system
commands stored in a file. At the very least, this saves the effort
of retyping that particular sequence of commands each time it is

Example 2-1. cleanup: A script to clean up log files in /var/log
# Cleanup
# Run as root, of course.

cd /var/log
cat /dev/null > messages
cat /dev/null > wtmp
echo "Log files cleaned up."

There is nothing unusual here, only a set of commands that could just
as easily have been invoked one by one from the command-line on the
console or in a terminal window. The advantages of placing the
commands in a script go far beyond not having to retype them time and
again. The script becomes a program -- a tool -- and it can easily be
modified or customized for a particular application.

Example 2-2. cleanup: An improved clean-up script
# Proper header for a Bash script.

# Cleanup, version 2

# Run as root, of course.
# Insert code here to print error message and exit if not root.

# Variables are better than hard-coded values.

cat /dev/null > messages
cat /dev/null > wtmp

echo "Logs cleaned up."

exit # The right and proper method of "exiting" from a script.
# A bare "exit" (no parameter) returns the exit status
#+ of the preceding command.

Now that's beginning to look like a real script. But we can go even
farther . . .

Example 2-3. cleanup: An enhanced and generalized version of above
# Cleanup, version 3

# Warning:
# -------
# This script uses quite a number of features that will be explained
#+ later on.
# By the time you've finished the first half of the book,
#+ there should be nothing mysterious about it.

ROOT_UID=0 # Only users with $UID 0 have root privileges.
LINES=50 # Default number of lines saved.
E_XCD=86 # Can't change directory?
E_NOTROOT=87 # Non-root exit error.

# Run as root, of course.
if [ "$UID" -ne "$ROOT_UID" ]
echo "Must be root to run this script."

if [ -n "$1" ]
# Test whether command-line argument is present (non-empty).
lines=$LINES # Default, if not specified on command-line.

# Stephane Chazelas suggests the following,
#+ as a better way of checking command-line arguments,
#+ but this is still a bit advanced for this stage of the tutorial.
# E_WRONGARGS=85 # Non-numerical argument (bad argument format).
# case "$1" in
# "" ) lines=50;;
# *[!0-9]*) echo "Usage: `basename $0` file-to-cleanup"; exit $E_WRONGARGS;
# * ) lines=$1;;
# esac
#* Skip ahead to "Loops" chapter to decipher all this.


if [ `pwd` != "$LOG_DIR" ] # or if [ "$PWD" != "$LOG_DIR" ]
# Not in /var/log?
echo "Can't change to $LOG_DIR."
exit $E_XCD
fi # Doublecheck if in right directory before messing with log file.

# Far more efficient is:
# cd /var/log || {
# echo "Cannot change to necessary directory." >&2
# exit $E_XCD;
# }

tail -n $lines messages > mesg.temp # Save last section of message log file.
mv mesg.temp messages # Becomes new log directory.

# cat /dev/null > messages
#* No longer needed, as the above method is safer.

cat /dev/null > wtmp # ': > wtmp' and '> wtmp' have the same effect.
echo "Log files cleaned up."
# Note that there are other log files in /var/log not affected
#+ by this script.

exit 0
# A zero return value from the script upon exit indicates success
#+ to the shell.

Since you may not wish to wipe out the entire system log, this
version of the script keeps the last section of the message log
intact. You will constantly discover ways of fine-tuning previously
written scripts for increased effectiveness.

* * *

The sha-bang ( #!) [5] at the head of a script tells your system that
this file is a set of commands to be fed to the command interpreter
indicated. The #! is actually a two-byte [6] magic number, a special
marker that designates a file type, or in this case an executable
shell script (type man magic for more details on this fascinating
topic). Immediately following the sha-bang is a path name. This is
the path to the program that interprets the commands in the script,
whether it be a shell, a programming language, or a utility. This
command interpreter then executes the commands in the script,
starting at the top (the line following the sha-bang line), and
ignoring comments. [7]

#!/bin/sed -f
#!/bin/awk -f

Each of the above script header lines calls a different command
interpreter, be it /bin/sh, the default shell (bash in a Linux
system) or otherwise. [8] Using #!/bin/sh, the default Bourne shell
in most commercial variants of UNIX, makes the script portable to
non-Linux machines, though you sacrifice Bash-specific features. The
script will, however, conform to the POSIX [9] sh standard.

Note that the path given at the "sha-bang" must be correct, otherwise
an error message -- usually "Command not found." -- will be the only
result of running the script. [10]

#! can be omitted if the script consists only of a set of generic
system commands, using no internal shell directives. The second
example, above, requires the initial #!, since the variable
assignment line, lines=50, uses a shell-specific construct. [11] Note
again that #!/bin/sh invokes the default shell interpreter, which
defaults to /bin/bash on a Linux machine.


This tutorial encourages a modular approach to constructing a script.
Make note of and collect "boilerplate" code snippets that might be
useful in future scripts. Eventually you will build quite an
extensive library of nifty routines. As an example, the following
script prolog tests whether the script has been invoked with the
correct number of parameters.

script_parameters="-a -h -m -z"
# -a = all, -h = help, etc.

if [ $# -ne $Number_of_expected_args ]
echo "Usage: `basename $0` $script_parameters"
# `basename $0` is the script's filename.

Many times, you will write a script that carries out one particular
task. The first script in this chapter is an example. Later, it might
occur to you to generalize the script to do other, similar tasks.
Replacing the literal ("hard-wired") constants by variables is a step
in that direction, as is replacing repetitive code blocks by

2.1. Invoking the script

Having written the script, you can invoke it by sh scriptname, [12]
or alternatively bash scriptname. (Not recommended is using sh
within the script.) Much more convenient is to make the script itself
directly executable with a chmod.

chmod 555 scriptname (gives everyone read/execute permission)

chmod +rx scriptname (gives everyone read/execute permission)

chmod u+rx scriptname (gives only the script owner
read/execute permission)

Having made the script executable, you may now test it by
./scriptname. [14] If it begins with a "sha-bang" line, invoking the
script calls the correct command interpreter to run it.

As a final step, after testing and debugging, you would likely want
to move it to /usr/local/bin (as root, of course), to make the script
available to yourself and all other users as a systemwide executable.
The script could then be invoked by simply typing scriptname [ENTER]
from the command-line.

2.2. Preliminary Exercises

1. System administrators often write scripts to automate common
tasks. Give several instances where such scripts would be useful.
2. Write a script that upon invocation shows the time and date,
lists all logged-in users, and gives the system uptime. The
script then saves this information to a logfile.

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